Object Label: The name of the Room or Area. Short Examples include C1, C1-S1, C1-L1, and Rm1.
Product Label: Displays Count item Abbreviation field
Area Size: Dimensions each edge
Angle: Angles will be shown or hidden where they are located in each area
Dimension: Dimension lines drawn using the tool from the ribbon
Wall Section: Room walls view option
Door & Window: Wall section must be enabled and doors and/or windows placed. Dims the view of each
Image: Displays or Hides any imported images
Image Overlay: Allows for the Image to be seen through products included in areas and rooms
Top Image: N/A
Length/Width: Which side the program recognized as (L) or (W)
Piece Orientation: Left to right or top to bottom
Area: Shows Net Area
Tag (4x): Tag names for areas that have them assigned. Choose any combination
Product List: Lists area (LxW) and Linear products included in each area (space)
Linear Product as Line or Symbol: Use a dashed or solid line to display linear product, or assign a symbol and use the to designate edge finishes or other linear products
Count Product: Shows the image or dot representation for count items inside rooms and areas
Underlay Product: Allows for a peel back view of other materials and labor applied to the same area as cut-to-size or other main products
Product Hatch, Tile piece Hatch, Hatch as Black: Display color hatching on your products, then decide if you would like to remove hatching from tile products and/or remove color from hatching.
Product Grid: Toggle between Solid Color and Pattern displays
Slab Random Texture or Layout Texture: Choose either option to display the general slab image assigned to the product, or the manually placed image designed by you inside the slab layout tab
Tile Texture: Allows an image to show instead of the color chosen for the tile product
Pattern Position: A blue dot represents the beginning of the pattern position
Pattern Pos Dimension: How far from each side the start of the pattern is located
Tile Direction: Shows Tile Layout Direction
Tile Cut: Shows where tiles have been cut and where they are allocated in the room or area
Random Tile: toggle off to Display Dice that symbolize chance, or toggle on to display an example of the random pattern you have created